Achegas congreso (2) Publicacións nas que participase algún/ha investigador/a

2017

  1. A VR-based serious game to regulate joy in adolescents: A comparison of different devices

    Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST

  2. Serious games to teach nutrition education to children between 9 to 12 years old. Pickit! and cookit!

    Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST