The use of gamification in education: a bibliometric and text mining analysis

  1. Martí-Parreño, J.
  2. Méndez-Ibáñez, E.
  3. Alonso-Arroyo, A.
Revue:
Journal of Computer Assisted Learning

ISSN: 1365-2729 0266-4909

Année de publication: 2016

Volumen: 32

Número: 6

Pages: 663-676

Type: Article

DOI: 10.1111/JCAL.12161 GOOGLE SCHOLAR

Objectifs de Développement Durable